Introduction To Objects
(Tutorial)

Visitors Since Jan 1997


Objects from the real world can be represented in computer systems with many of the attributes and behaviors deemed important in the natural world. This approach deals with systems from a perspective of simulating the real world, rather than looking at systems are a set of functions. Systems of high complexity become easier to understand since all parties talk about the objects based on real knowledge.

Table of Contents


    1 Being Object-Oriented 2 Being Object-Oriented 3 What are Objects ?
    4 How to Identify Objects 5 How to Identify Objects 6 How to Identify Objects
    7 How to Identify Objects 8 Describing Objects 9 Selecting Attributes
    10 Selecting Attributes 11 Finding All Needed Attributes 12 Finding All Needed Attributes
    13 Determine Object Behavior 14 Identifying Behavior 15 Understanding Relationships
    16 Types of Relationships 17 Types of Relationships 18 Types of Relationships
    19 Object Classification 20 Testing Classes 21 Creating Super Classes
    22 Creating Class Hierarchy 23 Types of Inheritance 24 Types of Inheritance
    25 Polymorphism 26 Polymorphism 27 Information Hiding: Encapsulation
    28 Conclusion 29 Conclusion


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    Copyright © 1997 Object Ideas Corporation - - - Last Updated January 15, 1997